Book1 Sheet1: A Microsoft Excel Adventure

By Josh Yavelberg, PhD

https://youtu.be/p68qB8_pQH8 How does data control the narrative? This is a question that I was asked to answer when explaining recent gamification of the Training 2021 and TechLearn 2021 conferences. For both virtual conferences, Flying Cloud Solutions was asked to manage the game features with the goal of increasing engagement in the events. Following the earlier…

Defining Gamification

By Josh Yavelberg, PhD

When the term “gamification” is thrown around in conversation, it often elicits very different responses as to what it means. I have provided summarized guidance to clients that helps to normalize the discussion that I will share with you here. Definitions Game: a form of play or sport, especially a competitive one played according to…

TechLearn 2021 Engagement Gamification: Pulling Back the Curtain

By Josh Yavelberg, PhD

https://youtu.be/Kb6diQXIiRY In March of this year, Flying Cloud Solutions was asked at the last minute by Training Magazine and Sententia Gamificaton to utilize the gamification features within the upcoming Training 2021 conference site (Pathable) to “make something happen.” Stepping up to the challenge, we worked within the system and made adjustments along the way to…

Gamification

By Josh Yavelberg, PhD

Over the past decade I have been experimenting with game-based learning (GBL) and gamification in my classrooms and learning designs. These are two different concepts, but both emphasize the power of games in education. I am also not interested in edutainment. Though learning should have an element of fun, I find that skill and knowledge…