Defining Gamification

By Josh Yavelberg, PhD

When the term “gamification” is thrown around in conversation, it often elicits very different responses as to what it means. I have provided summarized guidance to clients that helps to normalize the discussion that I will share with you here. Definitions Game: a form of play or sport, especially a competitive one played according to…

Fall 2021 Training Market Report

By Josh Yavelberg, PhD

October and November of 2021 have provided a marathon of training and development conference events. These events included DevLearn 2021 held in Las Vegas, Nevada and a series of virtual conferences including TechLearn, Camp GamiCon, and at the time of writing this, two additional conferences will be held next week which are Learning 2021 and…

Suggestions for Association Technology Infrastructure

By Frederick Steiner

Associations are often challenged to find the right IT solution to fit their organization’s unique need. The market rarely provides a single solution or vendor that can meet all requirements, and that is where Flying Cloud Solutions can help. We maintain updated research on the Association IT marketplace allowing us to swiftly narrow down possible…

Learning Event Game Plan Toolkit

By Josh Yavelberg, PhD

https://youtu.be/qh7QlGJaVdc I was asked by colleagues to provide a workshop on developing a game plan for delivering a learning event. The concept of “game planning” got me immediately thinking about coaches for sports teams and how they use a whiteboard to develop their strategies and convey information to the team. The x’s and o’s of…

ASAE 2020 Virtual Conference

By Josh Yavelberg, PhD

https://youtu.be/TV1_FZBKRTU On August 11th at 11am, Bucky Dodd from iLED and I will be presenting our talk at ASAE 2020 Virtual Annual Meeting and Exposition. The title of our presentation is Developing a “New Normal” for Association Learning Experiences.  This is not actually the original title for our presentation. Originally the session was titled, “Develop…