Book1 Sheet1: A Microsoft Excel Adventure

By Josh Yavelberg, PhD

https://youtu.be/p68qB8_pQH8 How does data control the narrative? This is a question that I was asked to answer when explaining recent gamification of the Training 2021 and TechLearn 2021 conferences. For both virtual conferences, Flying Cloud Solutions was asked to manage the game features with the goal of increasing engagement in the events. Following the earlier…

Defining Gamification

By Josh Yavelberg, PhD

When the term “gamification” is thrown around in conversation, it often elicits very different responses as to what it means. I have provided summarized guidance to clients that helps to normalize the discussion that I will share with you here. Definitions Game: a form of play or sport, especially a competitive one played according to…

Fall 2021 Training Market Report

By Josh Yavelberg, PhD

October and November of 2021 have provided a marathon of training and development conference events. These events included DevLearn 2021 held in Las Vegas, Nevada and a series of virtual conferences including TechLearn, Camp GamiCon, and at the time of writing this, two additional conferences will be held next week which are Learning 2021 and…

TechLearn 2021 Engagement Gamification: Pulling Back the Curtain

By Josh Yavelberg, PhD

https://youtu.be/Kb6diQXIiRY In March of this year, Flying Cloud Solutions was asked at the last minute by Training Magazine and Sententia Gamificaton to utilize the gamification features within the upcoming Training 2021 conference site (Pathable) to “make something happen.” Stepping up to the challenge, we worked within the system and made adjustments along the way to…